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26-09-2008, 14:10 | #1 | |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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CoD: World at War
As I think nearly everyone's anticipating it on here
Just seen the Collector's Edition has been announced, and it's looking good. Hope we get an identical one here. Quote:
Nice selection there. I know I'd be tempted
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Halycopter |
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26-09-2008, 14:38 | #2 |
Absinthe
Join Date: Jan 2007
Location: Chester
Posts: 2,345
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not too bad eh.
this got a release date yet? |
26-09-2008, 14:39 | #3 |
Chef extraordinaire
Join Date: Jul 2006
Location: Infinite Loop
Posts: 11,143
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For me the best part of this is the multiplayer 7 kill reward
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"Dr Sheldon Cooper FTW!" |
26-09-2008, 14:47 | #4 |
I iz speshul
Join Date: Jun 2006
Location: Liverpool
Posts: 6,296
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I'm actually not too bothered about this. It's not done by Infinity Ward, and it's World War 2 again. I mean come on, surely they can think of something other than WW2 for the setting? WW2 has been done to death. The only thing that may interest me is if the multiplayer is as good as CoD4, but that'll be the only thing really.
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others. |
26-09-2008, 15:04 | #5 | |
Vodka Martini
Join Date: Sep 2007
Location: Manchester UK
Posts: 871
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Quote:
How many players are there on a COD 4 server out of interest on console ? |
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26-09-2008, 15:06 | #6 |
Chef extraordinaire
Join Date: Jul 2006
Location: Infinite Loop
Posts: 11,143
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no idea how many on the servers, you just have the game lobbies with the 12 players.
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"Dr Sheldon Cooper FTW!" |
26-09-2008, 15:31 | #7 |
Vodka Martini
Join Date: Sep 2007
Location: Manchester UK
Posts: 871
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Ahh right, I wasn't aware how the dynamic of multiplayer worked on console. On PC you can have upto 64 people at anyone time on a server. I am no expert on console so I suspect that On X360 it's more like P2P rather than everyone connecting to a dedicated game server ?
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26-09-2008, 15:52 | #8 | |
I iz speshul
Join Date: Jun 2006
Location: Liverpool
Posts: 6,296
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Quote:
__________________
Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others. |
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26-09-2008, 16:29 | #9 | |
Vodka Martini
Join Date: Sep 2007
Location: Manchester UK
Posts: 871
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Quote:
That would be a new experience for me. Most of the time when I play a shooter online it's at least 8 a side |
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26-09-2008, 19:32 | #10 | |
BD Recruitment Officer
Join Date: Jun 2007
Location: Smogville
Posts: 3,880
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Quote:
Battlefield: Bad Company is 24 players online and the servers are dedicated, so it's not always p2p. |
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