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Old 09-09-2006, 19:42   #31
Mark
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Yeah, I've been reading the cheat/hint pages. As you've found out, long range is the way for him. There's some interesting things you can do with his chainsaws if you get 'em. Won't give stuff away.
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Old 10-09-2006, 19:29   #32
Belmit
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Damn, I've been playing this all weekend (my housemate got a copy - mine hasn't shown up!) and boy is it tough. Adam the chainsaw clown was a pain in the ass, especially as there's little food in that area and I had to save with one bar of health. Managed it eventually but it was a battle royale. The guy in the hardware store with the machete was annoying but fairly easy - he runs away too much and I was on a deadline for another mission!

Hardest so far was Isabella on the motorbike. Luckily I found a way of bending the rules which actually makes her the easiest enemy in the game though. Now I'm up to the third Carlito part with the bombs and I've given up for a bit - too difficult!

Overall I'm loving it, but there's quite a lot of niggling things that make it frustrating, not least the method of saving games. I already had to restart once because I couldn't get where I was going fast enough from the save position. Another is the stagger after you jump. If you land next to a zombie they will almost always grab you if you fail to connect with the mid-air kick.

Oh, and the guys in the jeep outside that I annihilated have just respawned. WTF?
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Old 11-09-2006, 09:11   #33
Davey_Pitch
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I've been really enjoying this after a weekend's play. The save system is weird I agree, but I'm used to it now and find myself saving every time I go near a bathroom. No boss I've faced so far has given me huge trouble. I did Carlito #1 first go, and it took me 2 attempts to do him the second time you face him (only because Brad got himself killed, dumbass). Isabella was fairly tough, but I was stocked up with plenty of weaponry from the nearby gunshop so she didn't present too many difficulties.

One thing I'd suggest is that every time you pass by the food shops, take a moment to mix yourself some shakes using the foods and the blender. The shakes you make always seem to restore you health bar to full, and they will give you a bonus of some kind (though I'm still trying to figure out what they all are). Having a couple of them in stock as well as some guns and a melee weapon or two means you're generally well prepared for anyone you meet.
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Old 11-09-2006, 09:13   #34
Matblack
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I wacked Carllito #2 with a hockey stick [/proud]

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Old 11-09-2006, 09:14   #35
Burble
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Damnit, I want this game :/
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Old 11-09-2006, 10:20   #36
Belmit
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Wait 'til you get to the underground bombs mission - the zombie count is absolutely unbelievable. I lost two vehicles trying to get the mission done, and ended up skateboarding through thousands of zombies to get to the next bit. I still can't believe I made it!
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Old 11-09-2006, 10:23   #37
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I do find the zombie count excessive and I must admit it is kinda spoiling the experience a bit , its very easy to see red and just go zombie splatting and run out of time for a mission. I'm also finding it hard to find a weapon I prefer to the baseball bat/ sledgehammer.

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Old 11-09-2006, 10:31   #38
Belmit
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If you mix orange juice and a pie in a blender you can make 'Untouchable' juice, which means zombies can't grab you - it's helped me out a couple of times. I find any blunt object works best - 2x4s, lead pipes, bats. Jump-kick is an invaluable method of getting through crowds as well. As you progress you get better techniques for dealing with them too - I just got the skill for picking zombies up and throwing them, and the lariat spin clears a whole bunch as well but you do lose your weapon if you're holding one and have to retrieve it!
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Old 11-09-2006, 10:34   #39
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Quote:
Originally Posted by Belmit View Post
If you mix orange juice and a pie in a blender you can make 'Untouchable' juice, which means zombies can't grab you - it's helped me out a couple of times. I find any blunt object works best - 2x4s, lead pipes, bats. Jump-kick is an invaluable method of getting through crowds as well. As you progress you get better techniques for dealing with them too - I just got the skill for picking zombies up and throwing them, and the lariat spin clears a whole bunch as well but you do lose your weapon if you're holding one and have to retrieve it!
I still haven't worked out how to do these special moves, I can do the jump kick quite effectively but thats about it

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Old 11-09-2006, 10:37   #40
Belmit
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I seem to recall you get the lariat spin quite early on - click the left thumbpad down then press X. If you go to the skills menu it tells you how to do them. I also just got the knee plant, which I doubt I'll use but it's pretty devestating. Looking forward to the neck twist and disembowlment.
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