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Old 23-03-2009, 22:39   #11
NokkonWud
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I thought the original games were for the PC first? Since you are being pedantic I am referring to the games being developed with consoles in mind on console hardware and then slung over to the PC
Well developers want to make the most money possible, so of course they are going to target consoles first.
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Old 23-03-2009, 22:44   #12
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I remember having some uber kung fu mod for MP1 that utterly rocked when used with bullet time. Then the mod was discontinued for some reason and lost forever. Another modder made a similar one for MP2 iirc but it was no where near as good.

Doing roundhouse kicks and flying kicks was just superb.
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Old 24-03-2009, 12:02   #13
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I would expect the new one to have a mod system further supported than that by the 2nd game, and of course, DLC is a given. .
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Old 25-03-2009, 13:31   #14
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From the looks of things the style is being taken away from the 'noir' feel of the originals into 'generic shooty shooty violence rarrr' style. Even the artwork just looks like GTA artwork with more contrast and a noise filter.

I really can't say i'm holding out much hope for this.
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Old 25-03-2009, 19:44   #15
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Old 26-03-2009, 22:26   #16
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Originally Posted by Kainz View Post
I remember having some uber kung fu mod for MP1 that utterly rocked when used with bullet time. Then the mod was discontinued for some reason and lost forever. Another modder made a similar one for MP2 iirc but it was no where near as good.

Doing roundhouse kicks and flying kicks was just superb.
/me starts crying
http://www.youtube.com/watch?v=RIhjtSY-nxg
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Old 27-03-2009, 00:03   #17
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Amazing that even after all this time Max Payne is still not a bad looking game!
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Old 27-03-2009, 12:58   #18
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I never used the Kung Fu mod on either Max Payne game, definitely feel like I missed out now!
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