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Old 15-12-2010, 23:34   #21
petemc
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Thanks it'll only sell it to me even more. I'll get one as soon as the games are there.
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Old 15-12-2010, 23:48   #22
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Kinect, looks the most useful and full. If games aren't using it know, it won't take long for that to change.
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Old 15-12-2010, 23:56   #23
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Funny thing is I notice no-ones really stood up for Move.
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Old 16-12-2010, 08:08   #24
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Quote:
Originally Posted by petemc View Post
Funny thing is I notice no-ones really stood up for Move.
I don't think anyone owns a move
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Old 16-12-2010, 10:04   #25
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guy in work has the Move and was banging on about how he wasn't getting a Kinect as there was no need. He tried one last weekend & bought one the next day! Great fun

If you use the fitness games as an example, it's a pain having to hold the wiimote in the right position, and to be honest, you could be in any position as long as the wiimote is right. With Kinect, if you hold a position, it brings up these little bars to show if you need to extend your right arm, move your leg etc. Very clever.
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Old 16-12-2010, 10:29   #26
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Kinect, looks the most useful and full. If games aren't using it know, it won't take long for that to change.
I'm just hoping they're sensible with it - Forza 4 for example is going to support Kinect but I really hope they're sensible about it and don't ruin a great driving series for the sake of supporting a gimmick.
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Old 16-12-2010, 11:33   #27
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Hopefully everything but the racing is enhanced for Kinect, like being able to move the car around in 3D Minority Report style.
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Old 16-12-2010, 13:59   #28
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One of the main problems Move has, it lacks strong game support imo. There's no 'killer' app out there for people to rave about.

When I bought Kinect, it was because I was considering buying Move and changed my mind. This was partly down to determining which product would garner me the most work (Kinect did quite easily, I was overwhelmed by how much and I ended up delegating some of it) but also because no games really stood out for me. I quite fancied playing Heavy Rain with Move support but having already played it, it wasn't a big selling point.

As is always the case with these sort of things, I'd say it depends on what games appeal to you. The Wii is offering some great titles at the moment. Donkey Kong Country Returns is one of my GOTYs and is a fantastic return to form. The two Super Mario Galaxys are brilliant, Kirby's Epic Yarn comes out in a couple of months, Sonic Colours is a surprise return to form for Sonic (although the DS one is better), you can buy the likes of Little King's Story and Boom Blox very cheaply too and they're great.

The potential of Kinect is fantastic though. I'm thoroughly impressed by it. The motion tracking is exceptional. The 'killer' app is probably Dance Central for most people but I prefer Kinectimals. That might deserve a laugh But it really is excellent fun and there's more depth to it than I expected. Certainly an excellent casual game for those who have no rhythm (me ). Kinect Sports is meant to be great too.
Just make sure you avoid Sonic Free Riders and Joyride

Space wise - I can stand about 6ft from the sensor and it's ok. Not ideal, 8ft would be better but I haven't had any problems with it - it's just not ideal for now.
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Old 16-12-2010, 21:46   #29
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Move looks ridiculous, that's the problem and lacks kinetics ability.
while wii has the partial system, which works and doesn't look totally stupid.

Move is in no ones land.
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Old 17-12-2010, 14:21   #30
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I haven't used any of these thingymejigsjumpyaroundwhataretheycalleds but that add with the Pets for the Kinect made me come over all warm, soft & Gay.
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