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Old 13-02-2007, 14:55   #31
Davey_Pitch
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I'll definitely be buying it. I read the review on IGN this morning who gave it 8.0/10, and they said that it's a fairly short game (6-8 hours for the missions), but I reckon exploring the city to get all 500 agility orbs will take god knows how many hours, which was hugely addictive in the demo. The ability to leap Hulk-like through the city is great in the demo, makes you feel like a real super hero
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Old 13-02-2007, 17:43   #32
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Originally Posted by slipstream View Post
just got the full version going to have a quick looksie, see if its any good tonight
Thats odd, I don't think any of my mates who work for RTW have an official copy yet. Enjoy the game, I think from what I've seen so far it is more of a rental title (assuming I had a 360 of course) but it should still be pretty good.
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Old 23-02-2007, 16:01   #33
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Got the full game, last in Tesco I've spotted some odd glitches in it. The most obvious was a guy who walked straight up into the sky, looked around and then walked downwards. Another time was where my car went mental and shot off at warp speed. I got told off for killing innocents too.
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Old 23-02-2007, 16:08   #34
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I'll be getting it tomorrow I think, won't get time to go into town after work to get it (I'm trading in some old games so can't go a supermarket). I'm really looking forward to it, the demo was ace and the achievements all look gettable so it should be great fun going through trying to get them all.
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others.
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Old 23-02-2007, 16:18   #35
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Picked it up at lunchtime on a whim, will report back later, if I can pull myself away from this and trying to get my online poker balance over $200

MB
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Old 24-02-2007, 15:36   #36
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Loving this game!

I'm not a huge fan of games with a large sandbox element but this is great, the method of character progression and the subtle graphical changes are inspired, there are so many elements to it; shooting, driving, collecting, levelling and best of all the puzzle style elements of scaling tall buildings. I spent quite a while on the first section levelling my characters skills and was thinking the second part would be quite easy, boy was I wrong! Felt like starting the game again, a real challenge! Its not like GTA its much more free-form and feel less repetitive whilst still having a plot. I'd give this 9.5/10 and say its one of my favourite 3 games for the 360 so far. I'm not convinced about re playability but it well worth the asking price for just once through

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Old 24-02-2007, 16:21   #37
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Old 24-02-2007, 16:22   #38
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Good taste in web comics there Dym
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Old 24-02-2007, 16:42   #39
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Quote:
Originally Posted by Matblack View Post
Loving this game!

I'm not a huge fan of games with a large sandbox element but this is great, the method of character progression and the subtle graphical changes are inspired, there are so many elements to it; shooting, driving, collecting, levelling and best of all the puzzle style elements of scaling tall buildings. I spent quite a while on the first section levelling my characters skills and was thinking the second part would be quite easy, boy was I wrong! Felt like starting the game again, a real challenge! Its not like GTA its much more free-form and feel less repetitive whilst still having a plot. I'd give this 9.5/10 and say its one of my favourite 3 games for the 360 so far. I'm not convinced about re playability but it well worth the asking price for just once through

MB
Agreed. My driving skills need more attention so I can just go off and do that for a bit. I like the way only gangs seem to drive around at night too. I can attack a base with just brute strength, throwing cars and people, or I can jump up high and use a sniper rifle. If I get bored I can go off orb hunting in a totally parkour way and man its exciting jumping streets. Scary too. "Gunna make it, gunna make it.... not gunna make it *splat*"
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Old 26-02-2007, 14:57   #40
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Been playing this a lot since Saturday and I'm loving it. I had a brief spell where it seemed boring, but I figrued out that it was purely because the game lacks good music when you're on foot, so as soon as I had some decent music playing I was loving it again.

I love the little things that can make you laugh out loud. I was on the freeway and decided to cause a bit of mayhem, blasting tyres of cars as they went by, and thanks to the Havok physics the results were great, cars flipping over, crushing pedestrians (and me), smacking into each other, and causing nice big pile ups.

I also angered the police somewhat by deciding the best way down from a tall building was simply do jump down and land on their car, crushing it. Needless to say they were not best pleased. I've also done that and landed on a gang members head

I also love the fact that dying means nothing (unless you're after the 'kill 200 gang members before dying' achievement). You can try stupid things like jumping to a building you're sure is too far away, and if you die, meh, you can just respawn with no penalty.

Like MB I also love the challenge of trying to climb tall buildings, especially as I've not got 4 star agility yet (though I'm very close). When I get 4 stars I'm going after the Agency Tower, that should be great fun trying to climb.

I've still got tons to do as well. I've only got about 260 of the 500 agility orbs, and less than 50 of the 300 hidden orbs. My driving skills suck and I've got a lot of achievements left to do. Should be plenty left to keep me entertained when I kill everyone off

Oh, and the missions are good fun too
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others.
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