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Old 04-05-2009, 11:43   #1311
Danny
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Originally Posted by SiD the Turtle View Post
AAAAAAAAAAAAH

I'm up to No Fighting In The War Room on COD4 on veteran now and it's become a matter of learning the perfect run. I've now must have spent at least 2 hours on the 7mins-5:30mins part without success.

I know that when I get past it, I have the annoying silos that will also take me a couple of hours to get through. No wonder they call it veteran!
The trouble with that section is it's so much harder than any other section. The enemies just get so much better. They are shooting you the very millisecond you come round the corner. The reactions are absurd.

After cod2/4 and then waw on vet I will never play another Cod campaign again. It annoyes me they can't come up with a better system that constant re-spawning until you hit an imaginary line.

I wont even buy the new modern warfare to excuse myself the frustration
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Old 04-05-2009, 13:16   #1312
SiD the Turtle
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I think if I was playing it on PC I'd have a chance, but you don't have a chance to line up the controller for the shot before you're full of lead.

Help appreciated for this bit:

I'm up to the corridor where there are two missile silos either side, where you have to get into a silo, down a side corridor, into another silo and then up to the blast door.

The problem is getting into the side silos, as you enter one and you get shot in the back from the other one. If I'm lucky I can flash one and n00b-t00b the other, but then once I'm in I'm always recovering from a wound and then get shot by the next spawning guy. How on earth do I do it?
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Old 04-05-2009, 13:49   #1313
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Lie on the ground, get on the far left, cap the guy in the right silo, then do the reverse. Move very slowly, pixel by pixel until you can see them, then off them.

I got into the silo's a couple of times using the flash bangs but found the same - too injured to stand a chance against the guys in there. It's still difficult even after you get in there, there are guys shooting at you from the adjacent silo, and they have good aim!
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Old 04-05-2009, 14:19   #1314
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Thanks Daz, that's helping me get into the silo, just need to slog though the corridor to the next silo. This game will be the end of me.
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Old 04-05-2009, 14:20   #1315
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COD:WAr it's fricking brilliant. Nice to be back in ww2 setting. much prefer it to modern warfare games.
It's nowhere near as good a game. So sick of World War 2 now.
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Old 04-05-2009, 14:23   #1316
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Originally Posted by Danny View Post
The trouble with that section is it's so much harder than any other section. The enemies just get so much better. They are shooting you the very millisecond you come round the corner. The reactions are absurd.

After cod2/4 and then waw on vet I will never play another Cod campaign again. It annoyes me they can't come up with a better system that constant re-spawning until you hit an imaginary line.

I wont even buy the new modern warfare to excuse myself the frustration
No fighting in the war room isn't that difficult. I actually breezed through it twice and still remain baffled as to why people think it's so tricky. The Silo section is a little bit harder, but one route is much easier than the other (going left IIRC). For me Mile High Club is easily the hardest section on that game, the ferris wheel is second hardest. Nothing else was overly difficult and didn't make me want to tear my hair out like the Silo level on CoD2.
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Old 04-05-2009, 14:49   #1317
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It's my birthday goddamnit...

Don't ask me how I much I ended up spending but I'm now the owner of a brand new GH:WT band in a box (traded in my guitar pack).
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Old 04-05-2009, 15:47   #1318
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Nice one
In the words of Psymonkee - get Rock Band 2! It's excellent.

And happy birthday
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Old 04-05-2009, 17:25   #1319
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I can't do it, I can't do it, I can't do it :@

Every time I get close I get shot at by the f***ing psychic AI. So now playing... something more sedate methinks.
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Old 04-05-2009, 19:54   #1320
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It's nowhere near as good a game. So sick of World War 2 now.
Waw for me is a much better campaign that COD4 purely because there are only two instances of contant re-spawn til you get to the invisible line. One of the jap trench levels where you have to get to a bridge and the 4 guns you have to take out outside the reistag.

Other than that you can take out enemies eventually. 4 was stupid at times because you would have enemies respawn before you could get to the invisible line. Like the level you search for al asard in the houses. You call in the heli it blows everyone up and they just re-spawn again inside before you get to the door.

I just adopted a tactic one you put your leg in a doorway and run away. The invisible line was crossed and your team run in. Gay.

COD would work far better with directable AI like in R6.

I'm more interested in the next GRAW rather than another COD.
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