05-06-2009, 23:27 | #11 |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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How do you turn it off Cheets?
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Halycopter |
06-06-2009, 00:03 | #12 |
Long Island Iced Tea
Join Date: Sep 2008
Posts: 442
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Not sure I did it ages ago. I think its on the 360 dash in the account settings.
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06-06-2009, 00:10 | #13 |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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I'll have a look there later, thanks
Couldn't find it at all on the site but didn't get round to checking on the console.
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Halycopter |
06-06-2009, 11:21 | #14 |
BD Recruitment Officer
Join Date: Jun 2007
Location: Smogville
Posts: 3,880
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Neither of those are the fault of Xbox LIVE though, the bad code is down to the developers. Dedicated servers have been used on Xbox Live before, although I would like to see MS make dedicated hosting a necessary for AAA games like Gears of War, Call of Duty, Halo, Forza etc...
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06-06-2009, 11:32 | #15 | |
Vodka Martini
Join Date: Oct 2008
Location: Kingston
Posts: 862
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Quote:
But then in my ideal world if a developer sent a crap game for approval the console owning company would send it back and tell them to try harder. Neither are ever going to happen.
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06-06-2009, 11:38 | #16 |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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Couldn't find a way of turning off auto renew on the console Ah well, looks like I'll have to phone and go through the gauntlet of their lovely call centre
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Halycopter |
06-06-2009, 14:18 | #17 | |
BD Recruitment Officer
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Quote:
I do entirely agree, there isn't a stringent enough QC on the online aspects of these games before they get to shop shelves. Some games I've simply refused to play because of it, and it's staggering that some AAA games have poor online, I hadn't heard of it with SFIV on either format, but you'd know, another one would be Gears of War 2 which was a total pita in MP when it was released. |
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06-06-2009, 18:26 | #18 | |
Long Island Iced Tea
Join Date: Oct 2008
Posts: 176
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Quote:
Far too many mega titles have been ruined by not having this or having bad code. Or like GRAW2 where you can't find anyone in the world with a big enough upload to support half the game types. Even when 6 to 8 of us used to play of ocuk a couple would get dropped nearly every round. Gears And Cod would have kept me going forever online but the lag makes it unplayable for me. I'd say 6 out of 10 times your fine on COD but the lag and hit recognition is so bad on some rounds you can compete, it becomes a lottery. They should also be pounded these games makers for the standard of lobby they are making for matchmaking. The gears one is a joke, worse than even the first one. The only ones in the 3 years that I've thought work well enough are COD4 and PGR3. PGR3 was a freaking launch title and it has a better working lobby system that just about everything since. Having not played a ps3 online does it suffer the same COD lag issues?
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06-06-2009, 20:08 | #19 |
BD Recruitment Officer
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I've not played CoD on PS3, but it's quite similar on some titles, Resistance for one did it well (lobby), but Motostorm for example is the worst I've used. Also, the lack of free microphones really limits the whole point of lobby interfaces.
I don't like a lack of originality, GoW2 is shocking as it takes forever to find a game, annoying as the first one was fine. Dead or Alive 4 did a great take on a lobby, Call of Duty's party system and PGR3 and PGR4 as you say, were great. Lobby's on Xbox 360, from experience, over all are much better. Halo 3 also did a good job. I'm drawing a blank, but I've not really seen many issues with LIVE and in comparison to PSN, it's definitely worth the £30 you can get it for. |
08-06-2009, 10:21 | #20 | |
Vodka Martini
Join Date: Oct 2008
Location: Kingston
Posts: 862
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Quote:
It's either that or no one has yet noticed a host advantage, i've also never experienced bad pings.
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