21-06-2007, 14:29 | #11 | |
I iz speshul
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Quote:
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others. |
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21-06-2007, 14:40 | #12 | |
Do you want to hide in my box?
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Quote:
If people actually listened to the certificates, we wouldn't have games like Manhunt 2 get banned I bet.
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21-06-2007, 14:42 | #13 |
The Stig
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Maybe the certifying body should sort that out then rather than punishing titles. Or maybe they should be given the power to sort it out, I'm not actually sure what powers they do have enforcement wise.
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21-06-2007, 14:51 | #14 |
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I'm not sure either. I'd say game shops have got better at checking ages but from what I've seen, they've gone from never asking to saying 'Are you over 18?' and take a yes with no ID as the truth :/
And of course it doesn't help at all if a parent buys a game with a small kid right behind them. It really needs more awareness I think.
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21-06-2007, 16:00 | #15 |
BD Recruitment Officer
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It would appear that the powers that be are listening to Jack Thompson too much.
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21-06-2007, 18:30 | #16 |
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I think so
Every generation needs a scape goat unfortunately. When my Dad was a kid it was horror comics heh.
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21-06-2007, 19:27 | #17 |
Long Island Iced Tea
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Well, as for the interactivity issue I remember reading about a scientific study that found people were actually less influenced by say, a violent videogame than they would be by a similarly violent film. The reason is actually due to the interactivity, because the person playing consciously knows that what they are doing isn't real and that it's a game... whereas when watching a film the person watching is more absorbed in it as they don't actually have to do anything; they just watch and take it in.
Regardless of that, I think banning a game is a bad idea fullstop, as is banning a film. The ratings are a good enough guideline - people should have free choice. Also as I said a guideline, I don't really agree with chastising parents who let younger children play/watch media they aren't old enough for according to whoever decides in the BBFC. Parents should be able to use the rating as a guideline to make a sensible decision, 'is my child mature enough to appreciate this?'. I played GTA 3 when I was far younger than 18.. I'm 18 now! I don't think it's affected me adversely |
21-06-2007, 19:36 | #18 |
Do you want to hide in my box?
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They should indeed be able to use them as a guideline to make a sensible decision but I don't believe many/enough do.
For example, when that kid was killed and Manhunt 1 was blamed (Even though it was the victim's copy), neither set of parents went 'Oh yeah we made a sensible decision and felt it was fine for them to have it', instead they blamed the game and started ranting about how terrible such things were released. Obviously that's an extreme example and no doubt they were just desperate to find something to blame that didn't involve realising they may have been able to do something themselves, but I'd argue it's the attitude with too many parents. The main problem imo is lack of understanding, which desperately needs addressing but I very much doubt it ever will be.
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