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Old 16-06-2010, 09:08   #2501
Joe 90
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I got Mass Effect 2 from Boomerang yesterday. Getting on with it much more than the first one.
I think instantly becoming in charge of my own ship helped that - so much fun
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Old 16-06-2010, 10:37   #2502
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I really must try Mass Effect 2 again, I just didn't get on with it. Wasn't much of a fan of the in-your-face instant action that took place from the off.
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Old 29-06-2010, 01:36   #2503
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As it was on offer this weekend, I bought Star Wars Force Unleashed.

Oh dear.

It's painfully clear this is a console port, and the bugs are annoying the sweet merry hell out of me.
Gameplay is quite fun at times, but also manages to be incredibly frustrating. I've lost track of the number of times Starkiller has merrily lightsaber attacked himself off a walkway; or the number of times I've fought hard, made one small mistake and found myself ported back 10 minutes. Cut scene segments revealing the next "cool new" bad guy / machine are done with no attention to what you were doing or attempting to do at the time. Everyone just suddenly stops and stands there whilst it takes place. That's really irritating when you've just done something like create a lightning shield.
I half expect the cut scene to return to show you Starkiller and whoever he's attacking having tea and biscuits and chatting about the price of land speeders.
I've managed to crash the game 5 times so far. Once I managed to kill an AT-AT using force lightning alone (with damage boost from a crystal), and not going through the really irritating as hell "press the buttons I flash up on the screen" sequence. My character stood there in a lame pose as if waiting for me to press the right initial button, only with no target... nothing could happen. In the mean time I've got storm troopers just standing looking at me. On 3 occasions shadow troopers have walked into ramps instead of up them, turned around to go back and got stuck. Shortly afterwards the game crashes.

One final really large irritation as far as I'm concerned is the sudden switch to fixed camera for the boss fights. I've lost track of how many times force lightning has missed a boss character because I wasn't quite precisely aimed at them. Sod that it's hard to get pin point lined up when you're looking side on. It seems utterly ridiculous and drives me out of the character / game incredibly fast. It's preposterous to think that a trained sith is incapable of aiming his lightning all of a sudden, especially when there is an element of auto-aim during normal levels.

I can't honestly remember the last time a game made me swear so much, and I think it's possibly the first game ever that's made me want to throw my mouse at something.
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Old 29-06-2010, 09:04   #2504
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Shame you're having problems with it, as I really liked The Force Unleashed, I thought it was one of the best Star Wars games I'd played in years, certainly since KOTOR.
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Old 29-06-2010, 09:05   #2505
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Do people actually play this game for fun?

Seriously?! How is it fun to have to keep throwing crap at tie fighters, yet at the same time be powerful enough to pull a star destroyer down out of the sky?

YES I CAN FRAKKING DO IT. So why do I have to do it several times over. and over. and over. And f**king over again. Let's not ignore how he appears to be the dumbest jedi alive who can barely figure out which end of a lightsaber is which, let alone what he's supposed to do with the crap he's throwing.
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Old 29-06-2010, 09:10   #2506
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Quote:
Originally Posted by Davey_Pitch View Post
Shame you're having problems with it, as I really liked The Force Unleashed, I thought it was one of the best Star Wars games I'd played in years, certainly since KOTOR.
I'm seriously hoping that the problem is the PC keyboard/mouse control system. I really do. I can't understand how anyone could find this remotely fun.


edit: looking around at a number of review sites suggests it really is a crap port, rather than a reflection on the game.
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Old 29-06-2010, 18:12   #2507
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Force Unleashed never originally had a PC release did it? (A quick look suggests it was over a year between console and PC release)

I seem to recall them claiming a PC wasn't powerful enough for it (bizarre) but when lots of people moaned I think they hashed together the utter abortion of a game you have had the misfortune to buy.
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Old 29-06-2010, 19:13   #2508
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Quote:
Originally Posted by divine View Post
Force Unleashed never originally had a PC release did it? (A quick look suggests it was over a year between console and PC release)

I seem to recall them claiming a PC wasn't powerful enough for it (bizarre) but when lots of people moaned I think they hashed together the utter abortion of a game you have had the misfortune to buy.
Yeah, something like that. Performance is mostly fine on my quad-core i5 & 5870. I have seen a number of reviews that show performance hassles on lesser rigs which is nuts given how far behind consoles now are in graphics and processing power. Even more so when the game was originally released on the Wii too.

The whole port stinks of half-assed "What's the least we can get away with". Certain controls just don't map to the mouse all that well. There are a number of occasions where you force-grip stuff and have to pull it upwards a distance. On an analogue stick that's no problem, just keep pushing up. On a mouse it's back to the old days of going to the edge of the mousemat, picking up and moving to the base, then moving up again. Worst example (so far) is the "pull the star destroyer out of the sky section", where you need to both press S and repeat over and over again pulling the mouse down the mousepad, pick up, move to top and pull down again.
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Old 29-06-2010, 23:52   #2509
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I'm playing Dungeon Keeper 2 a little bit

It's great Not played it for years but got straight into it. Seems to have aged well, for m at least
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Old 29-06-2010, 23:56   #2510
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I loved Dungeon Keeper 2
Must dig out my copy sometime.
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