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Old 23-11-2007, 13:54   #21
testpattern
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after seeing this it looks so much more amazing than i imagined ..
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Old 27-11-2007, 13:02   #22
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Installed this a couple of weeks ago but I've only had time to play it a couple of times. I'm just coming up to the bit where the demo ended so should be seeing some new stuff soon.

Not overly impressed so far TBH. The visuals are stunning (E6600 with an 8800GTX OC: 1920x1200 with no AA and everything on Very High) but the gameplay is a bit disappointing from what I've seen. Maybe the rest of the game will improve on what I've seen so far...
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Old 30-11-2007, 18:16   #23
Admiral Huddy
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No AA

I'm wondering how this will play with my Q6600 @ 3.2Ghz, 8800GTX and 4GB ram...

I'm hoping at least 1600 with some AA on high settings but it's looking doubtfull. I've read it's not a threaded game.
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Old 30-11-2007, 18:44   #24
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Quote:
Originally Posted by Admiral Huddy View Post
I'm hoping at least 1600 with some AA on high settings but it's looking doubtfull. I've read it's not a threaded game.
It is threaded

As far as I can see its rarely, if ever, CPU bottlenecked on my X2-3800. Usually sits around 70% CPU usage.
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Old 30-11-2007, 18:45   #25
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I haven't read through in case of spoilys
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Old 30-11-2007, 18:47   #26
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Quote:
Originally Posted by Robert View Post
It is quad enabled.

Also on the quad front - I find it does have a large impact in Unreal 3 games, which use Quad.
Not that i've read Quad enabled and multi-threaded are two different things.
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Old 01-12-2007, 09:38   #27
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Quote:
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Not that I've read Quad enabled and multi-threaded are two different things.
It most definitely does use quad, just not allow.

Honestly
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Old 01-12-2007, 11:35   #28
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Quote:
Originally Posted by Admiral Huddy View Post
Not that i've read Quad enabled and multi-threaded are two different things.
Eh?

What on earth is the difference? Multi-threaded would use whatever core is free to handle each available thread. That would imply it would use all 4 cores, or is this quad enabled thing down to the f-ugly method intel have done quad-core where its two dual-core chips on one die?
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Old 03-12-2007, 12:04   #29
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Quote:
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No AA

I'm wondering how this will play with my Q6600 @ 3.2Ghz, 8800GTX and 4GB ram...

I'm hoping at least 1600 with some AA on high settings but it's looking doubtfull. I've read it's not a threaded game.
You should be fine with that rig mate. I'd say 4x or maybe 8x at 1600x1200. Are you running DX10 or 9?
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