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Old 30-10-2008, 10:31   #341
NokkonWud
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I *smell* them
LOL! Me too. If there is voice talent in the game I will some times read it, or I'll see who was responsible for some key roles in the game.
Sometimes I'll read them if someone is playing the game though.
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Old 30-10-2008, 10:40   #342
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The first one was a million miles from what was originally talked about, and Molyneux does have a history of underdelivering, nevermoreso than with Fable and Black and White, again with Black and White 2 and now this...

I really hope it's amazing, but I can't see it being better than good and that's why it was the first game to be sacrificed from the upcoming titles and something I hope to pick up at a later date (or cheap).
I didn't get TFU because I thought it would massively under-deliver, Star Wars games usually do with KOTOR being the rare game that didn't, but that was made by Bioware and was an RPG so it had the story. In creating a game like TFU there was always the chances of flaws in the balance of power and I believe Davey highlighted several of these on his blog.

I hope Fable 2 is amazing, it really could be, co-op sounds great and the achievements seem a really good blend, but as you say, a niggling feeling and Molyneux's past track record...
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I would like to think so, but if game histories have taught us anything it's that classic games seldom get released at the same time as other classic games, and that media hype is kept to its fullest for the games that don't let us down.

Fallout 3, Little Big Planet and Gears of War 2 have all maintained their constant hype - even Dead Space is getting a lot. The big media push for Fable 2 has died down somewhat.

The last time I remember such major game releases being released so close is Resident Evil 2 and Gran Turismo on the Playstation. (Though I'm sure there are more).

So many warning signs, for me personally, are there with Fable 2 (and again with Banjo Kazooie 2) that with so much attention on the others by the media that it's for a reason.

Saying that, hopefully the media have had to choose because all the games coming out over the next 6 weeks are amazing.
Ready to admit you were wrong about Fable yet?
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Old 30-10-2008, 11:14   #343
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From what I've played it's good, but from what I've read, incredibly short.
It's not the terrible game I was expecting ... I bought it after all.

And it looks like I was right about Banjo Kazooie
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Old 30-10-2008, 11:17   #344
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I guess 1 out of 2 isn't bad
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others.
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Old 30-10-2008, 11:23   #345
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I've not finished Fable 2 yet .
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Old 30-10-2008, 11:36   #346
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I *smell* them
Me too

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Ok, question for those that have finished this then. My main mission is now up to the point of finding Reaver. How much of the main story is left before I finish it? If I lose the dog I want to try and collect all the keys and gargoyles before I lose him
Very little. You don't *have* to lose the dog, all depends on something right at the end which I won't go into
But might be wise to get everything done.

After that, you go back to the game world but in my case I also have no doggy so I lose out on dig spots etc And the world just doesn't seem as nice with my faithful dog, Digger.

As an aside, the length of the game is short but the sidequests make up for it, and I'd much rather a game that takes me less than 20hrs to complete but this level of enjoyment than an epic which bores me a lot of the time. It keeps the pace perfectly imo. As an example, Metal Gear Solid took me about 6hrs to complete first time round, but it's still up there as one of the best game experiences for me
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Old 30-10-2008, 11:41   #347
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I keep losing my dog anyway. I think after a battle I run off not realising he's hurt and 5 minutes later I stop and notice he's not there. Silly doggy.
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Old 30-10-2008, 11:48   #348
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took me ages to realise i could heal him, kept thinking I had to find an doggy elixer so went everywhere but only then realised I had one
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Old 30-10-2008, 11:59   #349
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Me too



Very little. You don't *have* to lose the dog, all depends on something right at the end which I won't go into
But might be wise to get everything done.

After that, you go back to the game world but in my case I also have no doggy so I lose out on dig spots etc And the world just doesn't seem as nice with my faithful dog, Digger.

As an aside, the length of the game is short but the sidequests make up for it, and I'd much rather a game that takes me less than 20hrs to complete but this level of enjoyment than an epic which bores me a lot of the time. It keeps the pace perfectly imo. As an example, Metal Gear Solid took me about 6hrs to complete first time round, but it's still up there as one of the best game experiences for me
I exploited a glitch to get all 3 endings...yet still chose the wrong one =/

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Please video yourself playing Dead Space for me. If Wraithmarsh creeps you out, I want to see what Dead Space will do to you
Sod off, it only creeps me out at night. Although I did jump when doing the demon door quest outside Bloodstone.
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Old 30-10-2008, 12:04   #350
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LOL
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