23-03-2010, 23:13 | #31 |
Vodka Martini
Join Date: Oct 2008
Location: Kingston
Posts: 862
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Save points are very, very common in this game. I'd say that you're never more than 10 mins from one if you need to quickly save and quit.
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PSN & Live! ID: Streeteh |
24-03-2010, 08:39 | #32 |
Vodka Martini
Join Date: Sep 2008
Location: Beverley
Posts: 749
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Excellent. Just need to find a cheap price for it now...
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26-03-2010, 15:12 | #33 |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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Just fought
Spoiler Alert! - Highlight below to read! the boss at the end of Chapter 9. End Spoiler Alert! Wow that was exhilarating FFXIII might be flawed but it really knows how to do satisfying boss fights.
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Halycopter |
26-03-2010, 19:49 | #34 |
Vodka Martini
Join Date: Sep 2008
Location: Beverley
Posts: 749
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I've only put an hour in and people weren't joking about the linearity but I forgive it because it's probably the best looking (I know it's CG but don't care) game I've seen...
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26-03-2010, 22:53 | #35 |
Vodka Martini
Join Date: Oct 2008
Location: Kingston
Posts: 862
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The linearity dies in the endgame, the storyline is a massive corridor though sadly. Such a shame since FF has always been about the story for me, it looks like after FFX that ideal died.
I mean, ffs, it has an endgame? All of the energy of the devs should be poured into the storyline of an FF game, it shouldn't even HAVE an endgame. It's just all wrong.
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PSN & Live! ID: Streeteh Last edited by Streeteh; 26-03-2010 at 22:56. |
27-03-2010, 11:03 | #36 |
Long Island Iced Tea
Join Date: Sep 2007
Location: Glasvegas
Posts: 475
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it's near enough all the same stuff that has been in every other FF game, except this time instead of having a save just before the last boss, you can come out after it and redo all the extra stuff that's always been there.
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28-03-2010, 21:48 | #37 | |
Vodka Martini
Join Date: Oct 2008
Location: Kingston
Posts: 862
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Quote:
They've put far more effort into the sidequests etc in this game than previous, it also feels like far less has been put into the story (but then FFXII felt the same)
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