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Old 02-07-2009, 22:01   #61
Pumpkinstew
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There is that. I did compare my first few hours on Mass Effect with a pad to being like using a KB and mouse but wearing oven gloves.
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Old 02-07-2009, 23:33   #62
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And no keyboard and mouse, which is still the reason PC will always be my preferred platform for my preferred type of game (FPS). It just can't be beat.
I've argued this before. It can't be beaten on a competitive level, but on a standard level a joypad can be just as much fun, for me, I would argue more so.
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Old 02-07-2009, 23:35   #63
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I've always felt that in terms of enjoyment both the pad and the keyboard and mouse are more than acceptable. In terms of performance a kb+mouse blows the pad away but my competitive TFC days are long behind me, i'm only in this for fun these days so i'll just play whatever is good, regardless of what control method is required.
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Old 03-07-2009, 09:04   #64
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If you're after pixel perfect precision then no-one can argue that the pad can match the keyboard and mouse, it's just not possible. However, the pad allows me to do something my keyboard and mouse don't - it lets me sit on my comfy couch playing COD4 online on a 42" LCD. That comfort and ease of use is why I now prefer FPS games on the console. It's completely a personal choice for me though as I don't play competitively which is where the keyboard and mouse are virtually essential.
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Old 03-07-2009, 21:36   #65
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I prefer the control pad these days, but I am fully aware that the mouse and keyboard is still the 'best' option.
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Old 07-07-2009, 22:03   #66
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I'm not decrepit yet so I still have a strong preference for KB/M
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Old 08-07-2009, 01:37   #67
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I'm not decrepit yet so I still have a strong preference for KB/M
Tell that to Halo. Beeeetch.
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Old 08-07-2009, 15:17   #68
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What about keyboard and mouse versus wiimote and nunchuk?
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Old 08-07-2009, 15:19   #69
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What about keyboard and mouse versus wiimote and nunchuk?
Wiimote is a slight step up from the pad if used correctly (Metroid is a example of good usage and, going by reviews, conduit is an example of bad usage). But there are still problems, turning is still slower with a wiimote (this is the main problem with pads too) and it has a slight latency detecting movement which will always be a big disadvantage.

It's a step in the right direction but still nowhere near as good as a mouse.
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Old 08-07-2009, 16:18   #70
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So Mr Streeteh, now you've now had one a week or so, what are your thoughts?
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