24-10-2009, 12:43 | #111 |
Vodka Martini
Join Date: Sep 2007
Location: Manchester UK
Posts: 871
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Well the pre order for prestige or any version for that matter is cancelled and they can stick it right up their arse as far as I am concerned. If I wanted to play a damn console version of MW2 I would have bought it on PS3.
Nokkon I think you are barking up the completely wrong tree regarding dedicated servers and their hackability. Console and PC shooters are a different experience by the nature of their control system and none is superior to the other. However I think for gamers who are comfortable using PC or Console, it is generally accepted that dedicated servers are superior to P2P. How IW have gone about this is just a complete mess. Could match making be integrated into a dedicated server ? Of course it could. They should have either gone for PC version with dedicated consoles or just not developed for PC in the first place rather than this half baked crap they are serving up now. |
24-10-2009, 12:52 | #112 |
Moonshine
Join Date: Sep 2007
Location: Southampton
Posts: 3,201
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Looking likely that the PC version will be limited to 8v8 as well, which I suppose isn't surprising considering it's P2P based, any more than that is going be virtually unplayable.
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26-10-2009, 00:21 | #113 |
iCustom User Title
Join Date: Jul 2006
Posts: 2,250
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8v8? wtf
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26-10-2009, 00:22 | #114 |
Moonshine
Join Date: Sep 2007
Location: Southampton
Posts: 3,201
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Welcome to PC Gaming, 1997 style.
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26-10-2009, 03:11 | #115 |
BD Recruitment Officer
Join Date: Jun 2007
Location: Smogville
Posts: 3,880
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8v8 > * (except in games like Battlefield).
I've played Call of Duty with higher numbers and much like Counter Strike, it just gets bad and too much of a free-for-all with more numbers. A good thing. |
26-10-2009, 09:49 | #116 |
Moonshine
Join Date: Sep 2007
Location: Southampton
Posts: 3,201
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In which case you choose to play on those servers - not everyone shares that opinion though, or sometimes they might fancy a massive spam fest with 64 players, so removing peoples choice for them is a backwards step whichever way you look at it.
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28-10-2009, 11:28 | #117 |
Chef extraordinaire
Join Date: Jul 2006
Location: Infinite Loop
Posts: 11,143
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There is a video floating around on the web that shows a level where you play as a terrorist. You get to shoot people in an airport, expect the media to go crazy over this, especially the daily mail!
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28-10-2009, 11:36 | #118 |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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Halycopter |
28-10-2009, 11:40 | #119 |
Chef extraordinaire
Join Date: Jul 2006
Location: Infinite Loop
Posts: 11,143
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Personally I don't see what the fuss will be about. It's a video game and nothing worse than GTA :/
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"Dr Sheldon Cooper FTW!" |
28-10-2009, 11:51 | #120 |
iCustom User Title
Join Date: Jul 2006
Posts: 2,250
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Well, it's sociopathic whichever way it's spun. You're gunning down innocent people in the name of fun. Difference is though, obviously, it's through a video game, and as long as that distinction is clear, I personally see no harm. If somebody is going to go on a killing spree for real, they will, a video game will surely encourage them no more than films or books or paintballing could.
We had madmen before the advent of video games so I do struggle to see the link the media try to make between video games and death. The only ones I've read about are actually WoW related because of the obsessive behaviour it breeds. At least MW2 has a finite story and scripted events, you can be immersed but you can't really get sucked into believing it's all you have. Whereas WoW seems to become people's lives, and they'll avenge it as though it were, in the real world. Yet, how often is WoW given a sickening press? Personally I think games like that should be given the restrictions, like a maximum play time per day or something. Then again though, many people can play it without going insane, so why should they be punished because a minority can't get a grip?
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