28-09-2007, 12:22 | #151 | |
BD Recruitment Officer
Join Date: Jun 2007
Location: Smogville
Posts: 3,880
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28-09-2007, 12:28 | #152 | |
HOMO-Sapien
Join Date: Jun 2006
Location: Chelmsford
Posts: 6,692
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They should have different puzzles etc.. Like Soduko
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I just got lost in thought.. It was very unfamiliar territory. Techie Talk | My gaming Blog | PC spec | The Admirals log |
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28-09-2007, 14:08 | #153 |
The Mouse King of Denmark
Join Date: Jul 2006
Location: The Winchester
Posts: 6,476
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Yeah hacking is a real bore, as is getting all the research photos (especially doing it three times like I did!). It's really good when you get full bot and turret research and hacking automatically works though. With a few tweaks they could have made it a superb game instead of just a really good one I reckon. There really is no impetus to stay alive with so many Vita-chambers about; if you set the alarm off you're better off standing still and getting killed by the bots so the alarm resets, rather than wasting your ammo or plasmids on them.
One of my main gripes (apart from being able to hack in mid-air) is that when you hack the U-Invent machines you suddenly need less stuff to invent things. So... does hacking make them more efficient in terms of materials, and if so why aren't they that efficient already? Surely an item either needs a certain number of parts or it doesn't. Whatever. And why is it that I can collect 30 rubber hoses, distilled waters and alcohols, but only ever have a handful of batteries, brass tubes or steel screws? Inventions are bottlenecked by lack of a single item that's required for each one. These are things that could easily be ironed out.
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28-09-2007, 16:47 | #154 | |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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I've got Shadowrun on the 360 and Daz has it on Vista. It's good fun, I haven't played it in a while but it really drew me in for a while. It had some dodgy reviews but a mate bought it so I wanted to join in and it was a good multiplayer experience, I liked the variation that the different races brought to it as well as the various magical skills.
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28-09-2007, 16:50 | #155 |
The Mouse King of Denmark
Join Date: Jul 2006
Location: The Winchester
Posts: 6,476
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Awesome sig Huddy!
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28-09-2007, 16:56 | #156 |
HOMO-Sapien
Join Date: Jun 2006
Location: Chelmsford
Posts: 6,692
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I got bored this afternoon
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I just got lost in thought.. It was very unfamiliar territory. Techie Talk | My gaming Blog | PC spec | The Admirals log |
10-10-2007, 00:21 | #157 |
Stan, Stan the FLASHER MAN!
Join Date: Jul 2006
Location: In bed with your sister
Posts: 5,483
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WOW!!!
This is fun. Finally got round to starting it and wish I'd done it as soon as I got back (I only have a week until I head back out to Egypt again ). I went as far as Neptune's Bounty tonight and thoroughly enjoyed it - can't wait to play some more tomorrow. I am, of course, playing on the PC on "noob" for the first time round. I've got it playing at full resolution (1920x1200) with all the goodies turned on and maintaining framerates at around the 60 FPS mark (god I love my 8800GTX OC2). Having fun
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10-10-2007, 09:09 | #159 |
The Mouse King of Denmark
Join Date: Jul 2006
Location: The Winchester
Posts: 6,476
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I was about to say 'already got one', but that one's a tad bigger! I'd bloody love to have that if I had the room. Awesome.
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10-10-2007, 09:35 | #160 |
I iz speshul
Join Date: Jun 2006
Location: Liverpool
Posts: 6,296
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That Big Daddy would be amazing, you wouldn't need a guard dog when you can have the silhouette of that against your window
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others. |