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Old 20-10-2008, 18:47   #1
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In terms of playing time I don't think anything comes even vaguely close to NFS:2000 aka Porsche Challenge. The graphics are inevitably a bit dated now (although perhaps not as much as you might expect) but the balance between arcadey style gameplay and realism is spot on and the handling just feels perfect, I've not got the slightest clue what a Porsche feels like to drive but if it is anything like the game it must be sublime.
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Old 20-10-2008, 18:50   #2
Justsomebloke
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Asteroids
Populous
BF2

Any of the above & all of the above, Just the 3 games that really stick out through the masses that I have played over the years. Those 3 Proper grabbed me.
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Old 20-10-2008, 19:19   #3
Flibster
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Captive II: Liberation
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Old 20-10-2008, 19:36   #4
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I can never decide between Thief/Thief II and Half-Life (I include the second Thief game because it all felt part and parcel of the same experience). Both had me totally immersed and engrossed with the storylines and to this day they have the most memorable set pieces of pretty much anything I've played.

The Haunted Cathedral level in Thief was just pure poop-worthiness; trying to sneak around a giant, empty, dilapidated old building filled with ghosts and zombies. One wrong step in the shadows and they'd come and investigate, and you only had whatever flash bombs and holy water you'd managed to scrimp together from previous levels because conventional weapons were useless against them. I think the most worrying part was being at one end of the cathedral, and seeing all the nasties you had to pick your way around fading off into the distant murkiness.

The other great thing about Thief was that it let you choose your own path (in much the same way Deus Ex did a while later). Trying to swordfight your way through would end in pretty much instant death, but knocking people on the head and hiding the bodies was time-consuming and tricky. Do you try and pick-pocket a key to the main door, hoping you can douse enough lights with water arrows to not be seen when you pick the lock, or do you find a rope arrow and hope your aim is straight enough to hit the beam above an open window? Or is there a way through the wine cellar from outside? Or if you hang around long enough listening to the guards will they disclose the location of a hidden key or switch? And if you do that, will they also mention some special loot that sends you off on a complete tangent to another building? There was just so much thought in everything.

Edit: As an afterthought, I think the true reward with Thief was the feeling of accomplishment when you got past an over-cautious guard, or struck an absolute bullseye with a particular type of arrow. Mistakes really could cost you your life and there was as much fun getting out of seemingly futile situations as there was avoiding them. You really needed patience to persevere to any degree, but it always paid off.
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Old 20-10-2008, 20:11   #5
SiD the Turtle
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It has to be Baldur's Gate II. The perfect PC RPG that lasted as long as a JRPG without being a massive grind-fest.
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Old 20-10-2008, 21:21   #6
JUMPURS
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Tetris
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Old 20-10-2008, 21:37   #7
luke
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batelfield on the pc, but i loved BF2142 and cant wait for the new one to kickstart my MP addiction when ever it comes out
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Old 20-10-2008, 21:44   #8
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mega drive sonic the hedgehog

i bought a wii and downloaded soinic and played that all the time i had the wii
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Old 20-10-2008, 21:52   #9
Pebs
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DAoC, Wolfenstein, UT. Oldskool baybee!
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Old 20-10-2008, 22:10   #10
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Never knew you used to play DAoC Pebs! Used to play it a while back with an ex, was a great MMORPG despite me catching it a bit past its prime. I played Everquest when they were both at their peak.
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