08-12-2008, 11:56 | #231 |
Moonshine
Join Date: Sep 2007
Location: Southampton
Posts: 3,201
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There are tricks to dealing with tanks, such as on the roof of the hospital, if you find any explosive gas cans, place them near an edge and get someone to lure the tank past them, shoot it as the tank runs past and you can often cause it to fall off the roof. Also, the best item for tank fighting is the molotov. Set it on fire then run and don't stop running. It'll die eventually.
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08-12-2008, 12:01 | #232 |
Do you want to hide in my box?
Join Date: Jun 2006
Posts: 14,941
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It's mine, all mine.....mwahahahaha
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08-12-2008, 12:20 | #233 |
Absinthe
Join Date: Aug 2007
Posts: 1,023
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Got this just before I left for the WRC last week and only had a chance to play it briefly.
Up for some games later tonight though
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08-12-2008, 13:09 | #234 | |
iCustom User Title
Join Date: Jul 2006
Posts: 2,250
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08-12-2008, 13:22 | #235 | |
iCustom User Title
Join Date: Jul 2006
Posts: 2,250
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The things that bug me about the game is the AI. Bill especially, I assume they all have the same programming but Bill just keeps annoying me. I'll be crouched, with the M16, cutting through zombies in a corridor and Bill will just walk straight across into my fire, getting himself knocked down and then demanding help. He also has a hard-on for medpacks, healing himself and others when we're at 40 health but haven't even been knocked down yet. Then, later on, when a few of us are in black and white mode, guess what, no health packs. We could of done with them about now Bill?! He even got himself killed the other night. I was sniping a few stragglers after a rush whilst the rest healed and re-armed, a split second before I fire at a sauntering zombie in my sights, his stupid beardface pops up right in my scope and he eats bullet, dying instantly due to his appalling health (we took the medpacks for ourselves this time, he can't be trusted) He also has a knack of ruining our plans. We strategically position petrol cans around a map ready for the impending horde, and he finds a lone zombie and opens fire, hitting a petrol can in the process and igniting the ground, including himself, thus requiring rescue, healing and now we have a hole in our defence. He also got me killed whilst sneaking past the witch, I was doing great, medpack, pills, pipebomb, loads of health, no knockdowns, and had just finished a careful sneak around the witch in the sewer. Beardface then comes running up, bellows "WITCH" startles her, gets killed, then she turns on me, ripping the hell out of me until I had no more organs left and I simply collapsed into a mushy pill. *sigh* BILL!!!
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08-12-2008, 13:45 | #236 |
The Mouse King of Denmark
Join Date: Jul 2006
Location: The Winchester
Posts: 6,476
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Sounds fun! The co-op/multiplayer sounds quite a bit different from the standard campaigns. I find the AI for the campaigns surprisingly good. Absolutely no friendly fire from them and quite often saving my skin.
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08-12-2008, 14:37 | #237 |
The Stig
Join Date: Jun 2006
Location: Swad!
Posts: 10,713
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Has anybody tried going online and playing as the infected? Bet there's tons of fun there, plenty of strategy too.
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apt-get moo |
08-12-2008, 15:23 | #238 | |
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Join Date: Jul 2006
Posts: 2,250
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Witch is always AI controlled, but that's fair enough. It would be pretty boring to spend 90% of the level sitting in a dark corner doing nothing. Tank is randomly assigned and is a lot of fun. Naturally the survivors flee from you, and the main tactic is to run backwards if possible (less damage is taken this way) and knock the survivors down with your attacks. Avoid molotovs, they suck your health quickly.
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08-12-2008, 16:47 | #239 |
Moonshine
Join Date: Sep 2007
Location: Southampton
Posts: 3,201
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There are two main problems with the versus though, which are problems inherent to this kind of online gaming in general.
The losing team always quits after the first map. Every game i've played, the losing team just vanish and I often find i'm the only one left if I happen to be on the losing team, or we're fighting bots again if it's the other way round. Also, getting a lobby going can take ages. Everyone wants to be the infected, quite why I have no idea as it rotates but the amount of time ive spent in lobbies whilst 4 players have selected the infected and people join, see the infected are all taken and then leave again is astonishing.
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08-12-2008, 17:03 | #240 | |
Absinthe
Join Date: Aug 2007
Posts: 1,023
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This game was massive at the last LAN I attended but I didn't have it myself then. Expect it to be huge at my next one this coming weekend
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