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Old 20-02-2008, 18:20   #2951
Justsomebloke
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Good effort. Add me I'm Nub Loud Mildly Offensive & laugh at my own jokes but don't let that put you off
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Old 20-02-2008, 18:28   #2952
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Nice selection Mic, enjoy
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Old 20-02-2008, 19:38   #2953
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Italian press release leak says GoW2 in November, and the big XNA thing is...

Quote:
10:12 -- More from this increasingly legit-sounding Italian press release leak. Schappert will announce a community-oriented new Xbox Live Arcade program. Seven games created by garage devs using XNA will be available to the community on Live, and you'll be able to rate and talk about games created by smaller devs. This sounds pretty much in line with what Microsoft has been talking about re: ramping up indie games, so again, I bet this is real.
November was sooner than I was expecting for GoW2, assuming its real anyway
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Old 20-02-2008, 19:56   #2954
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Woo GoW2 would be good

I'd like to see more use for XNA, it's a great idea and in theory should help budding programmers out more.
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Old 20-02-2008, 19:57   #2955
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From MN's Twitter:

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Xbox LVE will have community games posted later today!
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Old 20-02-2008, 20:00   #2956
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I know what i'm getting for my birthday this year
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Old 20-02-2008, 20:00   #2957
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Quote:
10:56 am PT -- It's changing today. For the first time, community games will be distributed through Xbox Live.

10:57 am PT -- "'Xbox Live Community Games' will give creators a huge audience to share their creativity with. Game distribution will be democritized, allowing the community to control the content. Create, Submit, Peer Review, Play are the four key steps." "We want creativity to flow through this pipeline," says Satchell. Oh, we get it.

10:58 am PT -- Your creator identity is not too different from a gamertag -- it has a history of your developed games. You'll inform users what's in your game, using descriptive sliders. On a scale, how violent is it? What sort of game is it? There's prohibited content, of course, but ti's up to peer reviewers to evaluate the game. "now, 10 million people on Xbox Live get to play your game."
I like the sound of that. Better than the whole flash game thing that was rumoured some time last year.

[edit]
"Chris announced that Dishwasher, and five other community games will be available for you to try FREE on XBL marketplace later today"

[edit2]
XNA games comnig to Zune :|
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Old 20-02-2008, 20:06   #2958
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Cool
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Old 20-02-2008, 20:14   #2959
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Zune isnt Windows mobile though :cry:

Not really sure if this counts as MS entering the handheld market now. If it's Just XNA then it'll only be user generated stuff.
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Old 20-02-2008, 20:29   #2960
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Davey - NGII just got a release date:

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11:27 am PT -- June 2008 is the release date Dear June, get here NOW. The game wil be shipped in " early June" around the world. North America gets it on June 3rd.
Something cool for Fable 2:

Quote:
11:31 am PT -- A bit of a cross between Roulette and Crappes, says Peter. He bets on 17, rolls the dice and ... wins? We think he's cheating. It was a trick! It's actually an XBLA game.. the money won can be used in Fable 2.

11:32 am PT -- The game will be released a few weeks before Fable 2 -- "You'l be rich before you start playing the game."
[edit]And it's official:
Quote:
11:40 am PT -- CliffyB burst in and leaves us with a quick piece of info. Gears 2 in November 2008, only on Xbox 360
Very last thing by the looks of it. They actually had an Unreal Engine demo earlier with Marcus doing some stuff and didn't mention it - people were worried!

GoW2 theme, pics and trailer on the marketplace as free downloads.

[edit]If you want the XNA games:

Quote:
The XNA games are up for grabs. Just follow these steps:

* Go to the Games Blade > Games Library > Game Store > More...
* Then Go to Game Add-ons > New Arrivals
* Select the XNA Creators Club (bottom of the list)
* Download the launcher
* Back out to the Games Library
* Go to My Games
* Go right to XNA Creators Club
* Press Y to see the list of games and get to downloading
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