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Old 03-03-2009, 15:31   #341
Davey_Pitch
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Nice one. Always remember to try and keep a couple of combat shotguns in your inventory so you can repair it easily (assuming your skill is high enough).
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Old 16-03-2009, 23:47   #342
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Completed it just this minute, loved every single minute of it. What a fantastic experience that was. Going to go back and get the other Karma achievements at some point (soon), and obviously The Pitt and Broken Steel are two absolute musts.

Every location on the map discovered and visited (aside from the outer door of the inaccessible Vault 87). 76 hours, 44 minutes and 5 seconds was my final auto save time.
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Old 18-03-2009, 13:34   #343
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Wow you visited everywhere in under 80 hours? I have about that on the clock and have barely visited half the locations.

Fantastic game, I will go back as an evil character soon to scoop up the missing achievements.

I was wondering about picking up the neutral ones as well in the same playthrough. Going from good to evil would be easy (walk into a town, slaughter everything, become evil, level up) but is there a nice easy way to become 'gooder' to move from evil to neutral?
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Old 18-03-2009, 13:40   #344
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I think being good is a lot harder than being bad if you're trying to do it quickly. You're probably best doing what I am going to do, play the game through on Neutral, pick up the achievement, load the previous save, then slaughter everyone and get the karma for bad. Then re-load the neutral one and play on.

I already had older saves before level 20, so I've loaded one up and done it on bad already, got to do it on Neutral which I can do later, I'll do it before I start 'The Pitt', but some genius decided to delete his older saves for no reason.... now it means I really do have to play through from the start.

I took my time on my playthrough, did practically all the side missions, didn't use any form of guide and went through every speech choice and clocked in under 80 hours. My friend has about 4 main story quests to go and he's at 150-ish hours, but he has a tendency to go idle for a couple of hours at a time.

Also, nice to see you around SiD .
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Old 18-03-2009, 13:40   #345
NokkonWud
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I think being good is a lot harder than being bad if you're trying to do it quickly. You're probably best doing what I am going to do, play the game through on Neutral, pick up the achievement, load the previous save, then slaughter everyone and get the karma for bad. Then re-load the neutral one and play on.

I already had older saves before level 20, so I've loaded one up and done it on bad already, got to do it on Neutral which I can do later, I'll do it before I start 'The Pitt', but some genius decided to delete his older saves for no reason.... now it means I really do have to play through from the start.

I took my time on my playthrough, did practically all the side missions, didn't use any form of guide and went through every speech choice and clocked in under 80 hours. My friend has about 4 main story quests to go and he's at 150-ish hours, but he has a tendency to go idle for a couple of hours at a time.

Also, nice to see you around SiD .
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Old 18-03-2009, 13:40   #346
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I always play 'good'; I've tried playing evil but I just don't enjoy myself.

I 'exploited' the system like this to get 1000/1000 in one play through. The level before each achievement level I saved, ran back to town and killed people until I became neutral then leveled and got the achievement then did the same again for evil.

I don't think doing the opposite is really that feasible.
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Old 18-03-2009, 18:37   #347
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I played good first, now on second play through I'm being evil, but gettng neutral achievments by donating to churches before key level ups... seems to work fine!
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Old 18-03-2009, 18:45   #348
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Donating to churches? I'm confused. That sounds like Fable 2?
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Old 18-03-2009, 20:21   #349
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Quote:
Originally Posted by NokkonWud View Post
Donating to churches? I'm confused. That sounds like Fable 2?
The Church of the Atom in Megaton I'm guessing.
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others.
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Old 19-03-2009, 18:43   #350
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or the one in rivet city... If megaton is no more
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