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Old 16-04-2008, 11:45   #71
leowyatt
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Quote:
Originally Posted by Davey_Pitch View Post
God damn that explosion looks good, and it's only a still image! If they look that good in the game I'll be blowing **** up just to see more of them

Edit: No health system?
Look at the mini map more closely

Green - health
Blue - armor

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Old 16-04-2008, 11:55   #72
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God this looks good. The way the buildings melt into the background in the distance reminds me of other atmospheric games like in Thief when you went up on the rooftops. I wonder how long it'll be before we can't tell the difference visually between a game and real life.
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Old 16-04-2008, 12:28   #73
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You know what they really needed for this game? B&W. A mode where you can play the game in gritty film noir black and white. It is New York after all. You can see it in that second shot. There's a hint of colour but the way the lighting works its so suited for B&W. I might just break my HDTV to do that
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Old 16-04-2008, 12:35   #74
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omfg.

/needs time machine.
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Old 16-04-2008, 12:59   #75
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Quote:
Originally Posted by petemc View Post
You know what they really needed for this game? B&W. A mode where you can play the game in gritty film noir black and white. It is New York after all. You can see it in that second shot. There's a hint of colour but the way the lighting works its so suited for B&W. I might just break my HDTV to do that
Don't think it would work that well in B&W you need colour for various things and explosions wouldn't look as impressive

http://www.gametrailers.com/player/u...es/203626.html
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Old 16-04-2008, 13:06   #76
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You're right, as a game it probably wouldn't work. However, I'd still love to see it that way from a purely photographic point of view. Cut scenes n such. Just cos I'm a b&w nut
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Old 16-04-2008, 13:06   #77
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It would be great if they could make certain things have colour though, like all fire, blood, eyes, hair, that sort of thing. Proper Frank Miller style!
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Old 16-04-2008, 13:13   #78
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GTA IV: Sin City
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Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness, that most frightens us. Your playing small does not serve the world. There is nothing enlightened about shrinking so that other people won't feel insecure around you. We are all meant to shine as children do. It's not just in some of us; it is in everyone. And as we let our own lights shine, we unconsciously give other people permission to do the same. As we are liberated from our own fear, our presence automatically liberates others.
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Old 16-04-2008, 13:16   #79
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GTA IV: Sin City
Well with the strip clubs (private dances) and prostitutes (3 level service) I'd say it already is
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Old 16-04-2008, 14:28   #80
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Hhhhmmmm, still got enough birthday money left over to grab another game. Could this be it?
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