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Old 14-11-2008, 14:00   #81
dirtydog
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Originally Posted by leowyatt View Post
you can use a keyboard and mouse and play against him on his controller both of you can play over live that to me would be a fair comparsion.
I don't know anything about the game. Obviously a game where you can spam weapons with a large radius of fire, so you only have to aim in the general direction of your enemy to inflict damage, lessens or nullifies the advantage keyboard and mouse players have. In a slow moving shooter, and/or where the pad user has aiming assistance from the game, even more so.
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Old 14-11-2008, 14:01   #82
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You should use Shadowrun as a comparison DD.
Bad idea unfortunately. Why? Because the developers deliberately increased the Cone of Fire for the PC version in comparison to the consoles tighter CoF, and added hefty autoaim for the console version to even things out a bit. Surely that's evidence enough that KB+Mouse is in fact quicker + more accurate than a gamepad (but not necessarily superior! Comfort + big tele > piddly computer chair hunched over in front of my 20" monitor).

I'll be getting this on the PC however, partly because it doesn't come out on the PS3 for eons, and partly because it's a valve game, playing it on a console would just feel... wrong.

Maybe one way to test it would be crysis or sommat? Has full support for a gamepad.
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Old 14-11-2008, 14:01   #83
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Why not Nokkon? They can both play the same game with their respective controls instead of one playing the same game on a PC :/
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Old 14-11-2008, 14:02   #84
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I've noticed more PC bitters complaining about this recently. Anything to try and maintain that PC's are the premier format I guess.
For FPS games and arguably 3rd person shooters, I think it is inarguable that PCs have a better control scheme.

You want to talk about feeling detached from the game with a mouse? Try a game like GTA with its auto aim on consoles - all you do is press a button to select the target and fire - you don't miss. It feels far more involving with a keyboard and mouse where you have to actually aim at your targets.
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Old 14-11-2008, 14:04   #85
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I don't know anything about the game. Obviously a game where you can spam weapons with a large radius of fire, so you only have to aim in the general direction of your enemy to inflict damage, lessens or nullifies the advantage keyboard and mouse players have. In a slow moving shooter, and/or where the pad user has aiming assistance from the game, even more so.
Aim assistance has changed massively since the days of Duke Nukem I'm afraid. In fact, playing Duke 3D on XBLA it's quite funny playing Stadium with the pistol in Multiplayer. And you can always turn assist off too.
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Old 14-11-2008, 14:04   #86
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Bad idea unfortunately. Why? Because the developers deliberately increased the Cone of Fire for the PC version in comparison to the consoles tighter CoF, and added hefty autoaim for the console version to even things out a bit. Surely that's evidence enough that KB+Mouse is in fact quicker + more accurate than a gamepad (but not necessarily superior! Comfort + big tele > piddly computer chair hunched over in front of my 20" monitor).
Superior for aiming and movement. I don't make any claims about the superiority of the overall experience because as you rightly point out, that can include personal preferences such as sitting on the sofa or playing on a large screen TV. That will vary according to individual circumstances but what doesn't vary and is measurable by black and white fact, is which method offers superior control.
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Old 14-11-2008, 14:05   #87
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I'll be getting this on the PC however, partly because it doesn't come out on the PS3 for eons, and partly because it's a valve game, playing it on a console would just feel... wrong.
It will no doubt be garbage on PS3 anyway. The Xbox360 version ran great, much like The Orange Box before it.
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Old 14-11-2008, 14:06   #88
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For FPS games and arguably 3rd person shooters, I think it is inarguable that PCs have a better control scheme.
It obviously is arguable because I'm arguing it and saying you're uninformed.
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Old 14-11-2008, 14:06   #89
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It will no doubt be garbage on PS3 anyway. The Xbox360 version ran great, much like The Orange Box before it.
Indeed, EA will be developing this again won't they? Ever since Gabes rather childish rant about the PS3 i don't think he could ever program for it without looking rather silly.
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Old 14-11-2008, 14:11   #90
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Gabe is a child. I still maintain he got lucky with Half-Life (1) and people continue to worship him because of it.

I'm not even sure EA want to do it, but money is money.
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